Event playbook

Supreme Honor

Prepare through matchmaking, score on the correct preparation day, follow server calls during war and recover during healing.

Quick plan

Play it well

  1. Use matchmaking days to prepare for the opposing server.
  2. Save resources for the correct preparation scoring day.
  3. Follow server leadership during war and preserve capacity for healing.
  1. Daily plan

    Supreme Honor Overview

    Supreme Honor is the main server-versus-server event. It runs for 10 days: 2 days of matchmaking, 5 days of preparation, 1 day of war, and 2 days of healing.

    Use the guide steps to prepare by phase. The Current Focus page changes day-by-day while the event is active.

    Do not spend saved resources until the matching preparation day is live unless current alliance or server guidance says otherwise.

    Keep in mind
    • Matchmaking covers the first 2 days before preparation scoring begins.
    • Preparation runs for 5 separate scoring days.
    • War lasts 1 day, followed by 2 days of healing.
  2. Daily plan

    Matchmaking Phase

    Days 1 and 2 use the same matchmaking guidance, so the guide only shows it once.

    Use this phase to confirm the opponent, save resources, and wait for the first preparation day before spending.

    Daily objectives

    Matchmaking Phase Focus

    Review the enemy server, event rules, schedule, and rewards before Supreme Honor begins. The Matchmaking Phase is the planning stage where players check event details, view the matched enemy server, review the schedule, and prepare for the upcoming phases.

    Today’s tasks

    Review the Detailed Rules
    Step 1Open Supreme Honor and check the Detailed Rules before the event begins. Make sure you understand how each phase works, how points are earned, and what restrictions apply during the event. Do not rely only on chat instructions if the event rules say otherwise.
    Check Enemy Info
    Step 2Use the Enemy Info section to review the server you have been matched against. This helps your alliance and server prepare by understanding who the opponent is before the War Phase begins.
    Review the Event Schedule
    Step 3Check the Event Schedule so you know when each phase starts and ends. Prepare in advance instead of waiting until the last minute. Knowing the schedule helps with shielding, saving speedups, preparing troops, and being online for key phases.
    Check the Rewards
    Step 4Review the available rewards before the event starts. This helps players understand what they are working toward and which phases matter most for earning points and ranking rewards.
    Set server rules with the enemy leaders
    Step 5During Matchmaking Phase, leaders of the top alliances from both matched servers can communicate with each other. Use this time to agree any extra server rules, battle expectations, limits, or fair-play agreements. These are separate from official event rules, so leaders should make them clear before the next phase begins.
    Share instructions with the server
    Step 6Once the rules, schedule, and enemy information are reviewed, alliance leaders should share clear instructions with their members. Players should know what to save, when to be online, what rules to follow, and what to avoid before Supreme Honor begins.
  3. Daily plan

    Preparation Phase - Day 1

    Daily objectives

    Complete only the listed Day 1 preparation actions while this scoring day is active. Save other resources for their matching Supreme Honor day.

    Cores & Chips

    Consume 1 Forticlad Core to upgrade the building.
    3,000 Point(s)
    Consume 1 of any Satellite Chip(s).
    9,800 Point(s)
    Consume 1 Orbit Core(s).
    3,500 Point(s)
    Consume 1 Cosmic Core(s).
    43,750 Point(s)

    Ratings

    Increase the Tome Rating by 1 Point(s).
    210 Point(s)

    Speedups

    Speed up construction for 1 min(s).
    90 Point(s)
    Consume 1 min(s) speed up research.
    90 Point(s)
    Consume 1 min(s) to speed up soldier training and soldier promotion.
    90 Point(s)
  4. Daily plan

    Preparation Phase - Day 2

    Daily objectives

    Use Forticlad Cores, Reinforcement Spins, hero shards, speedups, and field gathering only while this Day 2 preparation scoring window is active.

    Cores & Chips

    Consume 1 Forticlad Core to upgrade the building.
    3,000 Point(s)

    Reinforcement

    Participate in Reinforcement Spin 1 time(s).
    24,000 Point(s)

    Hero Shards

    Consume 1 Rare Hero Shard(s) to upgrade any Hero's star level.
    1,050 Point(s)
    Consume 1 Epic Hero Shard(s) to upgrade any Hero's star level.
    3,660 Point(s)
    Consume 1 Legendary Hero Shard(s) to upgrade any Hero's star level.
    9,120 Point(s)

    Speedups

    Speed up construction for 1 min(s).
    90 Point(s)
    Consume 1 min(s) speed up research.
    90 Point(s)
    Consume 1 min(s) to speed up soldier training and soldier promotion.
    90 Point(s)

    Gathering

    Gather 1,000 Food in the field.
    6 Point(s)
    Gather 1,000 Wood in the field.
    6 Point(s)
    Gather 200 Steel in the field.
    6 Point(s)
    Gather 50 Gasoline in the field.
    6 Point(s)
  5. Daily plan

    Preparation Phase - Day 3

    Daily objectives

    Focus on modules, Tome Rating, Reinforcement Spins, hero shards, Beast rallies, and Fugitive defeats during Day 3 preparation scoring.

    Modules

    Open 1 Solo Module Chest
    1,824 Point(s)
    Open 1 Formation Module Chest
    3,600 Point(s)
    Open 1 Barrier Module Chest
    5,400 Point(s)
    Consume 1 Power Module.
    1,920 Point(s)
    Consume 1 Advanced Power Module.
    9,600 Point(s)

    Ratings

    Increase the Tome Rating by 1 Point(s).
    210 Point(s)

    Reinforcement

    Participate in Reinforcement Spin 1 time(s).
    24,000 Point(s)

    Hero Shards

    Consume 1 Rare Hero Shard(s) to upgrade any Hero's star level.
    1,050 Point(s)
    Consume 1 Epic Hero Shard(s) to upgrade any Hero's star level.
    3,660 Point(s)
    Consume 1 Legendary Hero Shard(s) to upgrade any Hero's star level.
    9,120 Point(s)

    Fugitives

    Defeat Lv.1 - Lv.10 Fugitives
    27,000 Point(s)
    Defeat Lv.11 - Lv.15 Fugitives
    29,250 Point(s)
    Defeat Lv.16 - Lv.20 Fugitives
    31,500 Point(s)
    Defeat Lv.21 - Lv.25 Fugitives
    33,750 Point(s)
    Defeat Lv.26 - Lv.30 Fugitives
    36,000 Point(s)

    Rallies

    Initiate a rally to hunt 1 beast(s).
    90,000 Point(s)
  6. Daily plan

    Preparation Phase - Day 4

    Daily objectives

    Spend Tome Rating, hero equipment resources, satellite resources, and troop training only while Day 4 preparation scoring is active.

    Ratings

    Increase the Tome Rating by 1 Point(s).
    210 Point(s)

    Hero Equipment

    Consume 1 parts for any Hero's exclusive equipment.
    12,000 Point(s)
    Consume Precision Gear x1.
    6,000 Point(s)
    Spend 1 Potential Coil(s).
    60,000 Point(s)
    Consume 1 Magnet(s).
    3,000 Point(s)

    Cores & Chips

    Consume 1 of any Satellite Chip(s).
    9,800 Point(s)
    Consume 1 Orbit Core(s).
    3,500 Point(s)
    Consume 1 Cosmic Core(s).
    43,750 Point(s)

    Training

    Train a Lv.1 Soldier.
    9 Point(s)
    Train a Lv.2 Soldier.
    12 Point(s)
    Train a Lv.3 Soldier.
    15 Point(s)
    Train a Lv.4 Soldier.
    24 Point(s)
    Train a Lv.5 Soldier.
    36 Point(s)
    Train a Lv.6 Soldier.
    54 Point(s)
    Train a Lv.7 Soldier.
    75 Point(s)
    Train a Lv.8 Soldier.
    105 Point(s)
    Train a Lv.9 Soldier.
    135 Point(s)
    Train a Lv.10 Soldier.
    180 Point(s)
  7. Daily plan

    Preparation Phase - Day 5

    Daily objectives

    Final preparation scoring day. Use module resources, hero equipment, Forticlad Cores, Collecting Rating, and speedups before War Phase begins.

    Modules

    Open 1 Solo Module Chest
    1,824 Point(s)
    Open 1 Formation Module Chest
    3,600 Point(s)
    Open 1 Barrier Module Chest
    5,400 Point(s)
    Consume 1 Power Module.
    1,920 Point(s)
    Consume 1 Advanced Power Module.
    9,600 Point(s)

    Cores & Chips

    Consume 1 Forticlad Core to upgrade the building.
    3,000 Point(s)

    Ratings

    Increase the Collecting Rating by 1 Point(s).
    108 Point(s)

    Hero Equipment

    Consume 1 parts for any Hero's exclusive equipment.
    12,000 Point(s)
    Consume Precision Gear x1.
    6,000 Point(s)
    Spend 1 Potential Coil(s).
    60,000 Point(s)
    Consume 1 Magnet(s).
    3,000 Point(s)

    Speedups

    Speed up construction for 1 min(s).
    90 Point(s)
    Consume 1 min(s) speed up research.
    90 Point(s)
    Consume 1 min(s) to speed up soldier training and soldier promotion.
    90 Point(s)
  8. Daily plan

    War Phase

    Use War Phase to join the server battle, cross into the enemy server if attacking, or shield if not taking part.

    Focus on server calls, valid targets, rallies, reinforcements, and War Points while the battle is active.

    Daily objectives

    War Phase Focus

    Fight if taking part, or shield for the full War Phase if not joining the battle.

    Today’s tasks

    Decide whether to fight or shield
    Step 1Join War Phase only if ready to fight, heal, reinforce, and follow server calls. If not taking part, place a shield for the full battle window.
    Cross server to attack
    Step 2If attacking, relocate into the enemy server once War Phase opens. Move near the active battle area so rallies and target calls can be followed quickly.
    Fight for Supreme Prison
    Step 3Help the server fight for control of the Supreme Prison when the battle is active. Follow server instructions for rallies, reinforcements, and turret control.
    Earn War Points
    Step 4Earn points through valid attacks, troop losses, rallies, and Field battles. Check enemy Office levels before fighting, as points only count when the Office level difference is within 3 levels.
    Follow server calls
    Step 5Avoid random solo attacks. Focus on marked targets, rally instructions, reinforcement requests, and shield timing.
  9. Daily plan

    Healing Phase - Days 1 and 2

    Use the 2-day healing phase to recover after war, claim rewards, repair losses, and prepare for the next event cycle.

    Review what was spent during preparation and war before starting the next saved-resource plan.

    Daily objectives

    Healing Phase - Day 1 Focus

    Start the 2-day Healing Phase after War Phase ends. Review War Phase losses, improve Revival Ratio, use rescue options carefully, and avoid finalising revival too early.

    Today’s tasks

    Check your War Phase casualties
    Step 1Only soldiers killed during War Phase battles are eligible for revival. Revived soldiers are calculated from your War Phase Battle Reports. Soldiers moved to the Recruitment Hall are not included in the Healing Phase revival calculation.
    Increase your Revival Ratio
    Step 2The base Revival Ratio is 35%. You can increase this ratio before reviving soldiers, up to a maximum of 95%. Do not revive too early if you still have ways to increase your Revival Ratio.
    Buy Gene Capsules with Diamonds
    Step 3Gene Capsules can be purchased with Diamonds. Each Gene Capsule increases your Revival Ratio by 1%, up to a maximum increase of 10% from Gene Capsules. Use these before finalising recovery if you want to revive more fallen soldiers.
    Use Rescue Capsules to help allies
    Step 4Rescue Capsules increase an ally’s Revival Ratio. Each Warden has 20 rescue attempts, and each rescue increases the target’s Revival Ratio by 1%. A Warden can receive up to 50 rescues from allies.
    Revive your strongest losses first
    Step 5Focus healing on your most valuable soldiers. Prioritise high-tier troops and troops used in your strongest battle lineup. After revival, heal wounded troops, rebuild your army, and prepare resources for the next Supreme Honor event.