Quick reference
Check the protection timer before you move
Development centers are map objectives that give an alliance a useful bonus while it controls them. Some are assigned to one alliance; shared centers follow an agreed rotation so everyone knows whose turn it is.
Always check before acting. Dates show each alliance’s allocated capture day. A center becomes available only when its in-game protection ends, so confirm the protection timer before attacking or arranging a handover.
Rotation position
WcT rotation overview
How development centers work
Each center has a type, level and alliance-wide bonus. Taking control gives that bonus to the alliance until another alliance captures the center. Higher-level centers usually offer the stronger bonus, which also makes them the ones most worth planning around.
The shared centers use a three-day rotation. The board changes at the start of each allocated date, without trying to predict the exact time that protection will end or a capture will begin.
Before attacking a center
Check the coordinates and planned rotation first. A contest day means the named alliance may capture the center when protection ends; it does not guarantee that the center is already available or has changed hands.
Know what happens to your troops. Attacks on Level 1–3 development centers only leave troops wounded. Level 4 and Level 5 development centers can cause permanent troop losses, so check your march and be ready for losses before attacking them.
Rotation board
All development centers
No centers match those filters.
Gathering · Level 1
X 138Y 237
Bonus+6% Resource gathering speed
Assigned to
WcTNo shared handover
Weapons · Level 2
X 138Y 438
Bonus+6% Troop attack
Assigned to
WcTNo shared handover
Weapons · Level 4
X 387Y 486
Bonus+10% Troop attack
🛡 Protected
Current rotationNEMNext capture turn
WcT18 Oct 2026
⚔ Contest day
WcTWcT can capture it when protection ends.
Capturing takes 30 minutes. Check the in-game protection timer before starting.
Training · Level 2
X 237Y 486
Bonus+6% Training speed
Assigned to
WcTNo shared handover
Defense · Level 2
X 138Y 537
Bonus+6% Troop defense
Assigned to
WcTNo shared handover
Engineering · Level 3
X 327Y 666
Bonus+10% Construction speed
Assigned to
WcTNo shared handover
Production · Level 1
X 138Y 327
Bonus+5% Factory profit
Assigned to
WcTNo shared handover
Expedition · Level 3
X 327Y 567
Bonus+18% March speed
🛡 Protected
Current rotationNEMNext capture turn
WcT20 Oct 2026
⚔ Contest day
WcTWcT can capture it when protection ends.
Capturing takes 30 minutes. Check the in-game protection timer before starting.
Healing · Level 5
X 510Y 510
Bonus+20% Healing speed
🛡 Protected
Current rotationNEMNext capture turn
WcT20 Oct 2026
⚔ Contest day
WcTWcT can capture it when protection ends.
Capturing takes 30 minutes. Check the in-game protection timer before starting.
Tech · Level 1
X 267Y 537
Bonus+6% Research speed
Assigned to
WcTNo shared handover
Tech · Level 3
X 327Y 327
Bonus+10% Research speed
Assigned to
WcTNo shared handover
Defense · Level 4
X 387Y 717
Bonus+10% Troop defense
Assigned to
WcTNo shared handover
Reading a development center card
- Use the X and Y coordinates to match the card to the correct center on the map.
- Check the type, level and bonus so you know what the center provides.
- Protected cards show the current rotation and the next alliance’s allocated capture date.
- Contest-day cards show the alliance that can capture the center when its in-game protection ends.
Using the filters and dates
Use the filters to narrow the list by center type, current rotation or sharing. The sort menu can arrange the cards by coordinates, level, bonus or next contest date.
Only the allocated date is shown because the exact protection end and capture time can vary. Always use the in-game timer as the final check.
Shared rotations and WcT-only centers
A shared center shows the current rotation and next capture turn while protected. On its allocated contest day, it instead highlights the alliance that can capture it when protection ends.
A WcT-only center has no handover, so its card shows the current assignment without a next alliance or turn date.